Project Components to Achieve the Goal
1. An overarching learning model used to orient students
2. Specialized instructional modules
3. Service learning activities
4. Eight internship experiences
5. Current website to disseminate information
6. Evaluative measures of program success
 
  1. An overarching learning model used to orient students     
 
 

Enhance Student Learning
Through a synthesis of multidisciplinary conceptual and empirical approaches
By helping rural entrepreneurs enhance sustainability of their businesses

       

Implement Sustainability Plans and Internships

Help rural entrepreneurs enhance experiential value for their businesses
Apply knowledge and creativity to plans and activities
       

Enrich Entrepreneurship and Service Learning

Create business opportunities by identifying and offering new value to consumers
Build knowledge and collaboration with rural lifestyle businesses
       

Apply the Experience Economy to Rural Lifestyle Businesses

Provide entrepreneurs with a framework for identifying and creating new values
Improve business by adding education, entertainment, esthetic, and escapist values
Enrich learning through value-added product redesign and merchandising
Enrich learning through value-added place (setting) redesign
Enrich learning
through value-added promotions redesign
Enrich learning through value-added redesign of people factors
     
TC 375 – visual merchandising & market research

TC 545 – esthetic design

HRI 340 – consumer research
 
 
HRI 260 – destination marketing

TC 375 – merchandising physical environment

TC 545* – design of physical settings
 
 
HRI 260 – destination positioning

HRI 340 – marketing plans

TC/HRI 477 – Effective Website design for marketin
 
 
HRI 340 – service delivery plans

TC/HRI/HDFS 474* – design of experience